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Pit Of The Cyber Demon 1.5 (ROH2.WAD)

   (5 reviews)
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About This File

After seven torturous levels in Episode 2, you think that you can finally lay down to rest. Boy, are you *wrong*!! You are standing on a ledge high in the air, looking down to a small bloody pit, with the Cyber Demon walking around, looking for you! It seems that your only way to escape The Shores Of Hell, you must kill this cyber beast! (but this time around things have changed...... ha ha ha..............)


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Guest

Unknown date

  
kill the boss

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mrthejoshmon

Unknown date

  
Good lord you need to work more on your texture choices, gameplay and graphics!

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Guest

Unknown date

  
You people do realize this was made in 1995 right? They did not have all the good editors we have now. Yes there are Wads in the 90's that just plain suck but there are 90's Wads where the people really tried but where limited to what the 90's Editors had.

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Guest

Unknown date

  
Even for a 1995 era map this is garbage but much of the stuff for games of the time were poorly made, I still remember the awful C&C maps.

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Guest

Unknown date

  
Lame.

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
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