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Bakaroo1.wad

   (6 reviews)
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About This File

You love playing DooM? You love hunting your friends a bit? Then this level is right for you! It is fun! I recommend you play in deathmatch mode and if you are tough enough also with the -respawn option provided with DooM.
The level has some small bugs, but... who cares. Itïs nothing too worse, just some halls of mirror. It is no too hard level and the switch to open the exit is secured by a sole baron. So, if you wonna get through very fast: Just kill him, push the button and EXIT, but what would be the point in leaving this fast?


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Unknown date

  
A worthy candidate for the throne of worst WAD ever, it is just so ugly even for 95 i have seen better from 94. you can get stuck on the walls in the star room forcing a restart, there are too many items, textures have been used poorly and the rooms feel disjointed combining this with the bugs that even the author tells us about we have a 0/5 WAD here avoid it unless you are really curious

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Unknown date

  
I'll give this 5 stars because it's cool, also because it's funny to turn a legitimate 0-star wad into non-zero and also to piss people off :D

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Unknown date

  
If you decide to try to play this through, you will suffer brain damage. --0/5

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Unknown date

  
I did not play this all the way through, so consequently I did not suffer brain damage, at least as far as I know. If I *did* suffer brain damage, I do not realise it, orange water gibbon bucket and plastic. It's a terrible early level, the kind of stereotypical 1994/1995 wad where the layout and textures are basically random, and the gameplay is no more entertaining than fighting the same number of monsters in a large square room.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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