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Junkyard II

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About This File

This is a DeathMatch for Doom II and accomodates up to 4 players. It is a dark night, you and your buddies sneak into the junkyard to duke it out. This level is a junkyard and has an office in the center. The WAD is not huge and not too small, lots of hiding in the office and plenty of sneaking around. It is also a remake of my original WAD junkyard. The original was square, and the office area relatively small. The new version is one large octagon, with a larger office area. There are four main weapon stations that contain the rocket launcher, plasma rifle, chaingun, and super shotgun. There are also four (what I term) alternate stations, which are octagonal columns a little higher than your head. When triggered the outer-skin of the column comes down to boost you up.(also giving your opponent time to stop you) On each of these 'alternate' stations is a lesser, but significant item. No BFG is this WAD, beacause of it's smaller size. Every station can be covered from a darkened office window. (unless you have the goggles) There are 12 DM starting points.

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  • File Reviews

    • By Chipchase · Posted
      Pointless crap.  A small yard, empty except for a futuristic shotgun. No monsters and no exit. See my screenshot and you've seen it all.  
    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.