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Building 3

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About This File

This level is equipped with one of my favorite surprises. It's the most amazing lighting trick ever done in a wad so far (to my knowledge). Now if you get bored of the normal hunt/find/kill you can turn it into a strobe match: find your enemy by catching a glimpse of him while the lights flash, or find him by following that shadow in front of the wall lighting units. Don't know how to turn on the strobe mode? Well, I guess you'll figure it out eventually. Send me some E-Mail and let me know what you think.


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  • File Reviews

    • By Chipchase · Posted
      Would not play with PRBoom, with errors about missing files : FluidR3_GM.sf2 and STARTAN2.  These were not provided in the zip file.    
    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
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