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TOTALSFX.WAD 101 sounds for DOOM II

   (2 reviews)
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About This File

Replaces most sounds for DOOM II (not just sounds common to DOOM I and DOOM II). I created two sound wads for myself but mixed them together (quite literally) to make this one for the Internet. Its big cause lots of the sounds are real long. I've also gotten rid of those 'tick' noises so many sound wads have in them. They really piss me off. I suggest getting the new version of DMAUD from CDROM (DMAUD11C.ZIP) as NWT has a few problems handling the larger sounds. So, rip this wad apart, add your own favorites, smoke a big bomber, and catch some UV.

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A lot of long, unnecessary replacements.

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At first I thought this was called "totalsex", which might have been interesting. But there's no sex at all. This is the standard lot of sounds taken from Aliens, Star Wars, Star Trek etc; it's absolutely useless to play with because the sounds are loud and quickly become irritating. It highlights just how professional and hard-working the people of Id were, back in 1993.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.