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Fava Beans

   (130 reviews)
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About This File

Well, this is a very impressive episode including 9 _excellent_ levels. All the levels in this episode were created by myself, excluding e1m5, which was designed by a friend. We feel that any DOOM fanatic will enjoy this episode and will be completely impressed by the work put into it.


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cannonball

Unknown date

  
Very good for it's time, the challenge of the wad could have been a bit more as this was far too easy. Layout wise it makes even newer wads looks bad with it's interconnectivity and use of height variation. 4 stars

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Guest

Unknown date

  
Good stuff, thanks for this. The readme made me cringe, though. There's being proud of your work then there's being arrogant =)

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Armaetus

Unknown date

  
For an older PWAD, this is quite fun in terms of gameplay. Design is above average but not overdone like some modern PWADs are. 4/5

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Guest

Unknown date

  
This is a levelset that everyone should play at least once.

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Guest

Unknown date

  
Excellent mapset for its time. Mostly quite easy, although I did find myself actually needing some of the health in E1M6 and E1M7 - seems to me that pistol starts would make this a decent challenge sooner. Great to explore and could easily be an official levelset. Loved it! 5*

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Guest

Unknown date

  
What 5 stars was invented for.

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Guest

Unknown date

  
4/5 It might as well be Knee Deep in the Dead, for all I care. Well, not E1M8. I'll keep my Phobos Anomaly, thank you. It's really easy, but then again I just came off playing Plutonia on UV, so you be the judge. My only gripes are the super short secret level and the finale. I enjoyed the little cameos of E1 architecture! -KMX E XII

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Guest

Unknown date

  
5 stars. Perfectly styled as an E1 replacement.

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Guest

Unknown date

  
amazing '95 mapset

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Guest

Unknown date

  
Let me just echo what is about five comments above: it's a wad you should play once. It's tainted with problems, but it's a classic, it isn't horrible, and it puts the vast majority of other stuff through mid-1995 to shame. Sure we had the Serenity trilogy and the TIC wads by then, but acceptable Doom I episodes were still on the tough side to come by, and this is one of them. I don't know what to say at recent comments other than anything below 3/5 is an undeserved disrespect to the classic status.

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Guest

Unknown date

  
This was the first custom WAD I played for Doom.. such as awesome set of maps. A true classic in my book!! Grab it now.. 5/5

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Guest

Unknown date

  
This was very fun to play. It's simplistic yet atmospheric. The last map was pretty anti-climatic though.

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Guest

Unknown date

  
Everything that has to be said about this E1-replacement has been said before, I just can repeat: It rocks. Period.

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Guest

Unknown date

  
Best ever.

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Guest

Unknown date

  
Great for relaxing times. Not hard not baby just straight. Don't collect everything that's the idea. The levels are highly compact, smaller than kneedeepinthedead, but good enough. Only duds are e1m8,e1m9. But good for playing, damn good, so 4. -E

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Guest

Unknown date

  
This is a decent pack for its time, but I do not agree with the reviews that it is unparalleled. There are plenty of better packs released in 1994, including SUDTIC and TEUTIC. My biggest complaint is the over-abundance of ammo. I used a mod that cut the amount of ammo given in half, and still maxed out every weapon. I don't care how bad of a shot someone is; you would never need that much ammo. It isn't fun when you can win using just rockets and plasma. The maps also get repetitive after a while. 3/5

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Guest

Unknown date

  
Wow! This one's a classic! It's so good, It's almost better than itself! 5 Stars -Xaser

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Guest

Unknown date

  
A true DOOM classic to come out of 1995! Deserves 5 stars in my opinion.

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Guest

Unknown date

  
Hi, I designed Fava Beans. Now-and-then I search the net and find new posts about the epsiode. I'm flattered by how popular it turned out over the years. One comment I see repeatedly is that the levels were too easy. There is a reason: I focused on the architecture and deathmatch playability, not on one-player gameplay. I added sprites only as the last step before level release. Perhaps I should have paid more attention to the difficulty! Glad to see people enjoyed the levels anyway. Cheers.

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Guest

Unknown date

  
So easy now that it's kinda boring.

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Guest

Unknown date

  
simple but very fun - Kak Home

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  • File Reviews

    • By URROVA · Posted
      tutorial how to correctly make a slaughtermap
    • By Giant Jumbo Jellyfish · Posted
      A jokewad and a benchmark rolled together into one. Hard to say anything about this really
    • By 1Destro3456 · Posted
      This is a historic Doom pwad, it's impossible not to give this 5 stars. Only thing is that if you want to play this, play it on GlBoom plus if you're using an old version of PrBoom or change video mode to GlBoom because if you do not do this, your computer might explode (though if you're using an old computer or one that is not very powerful itmight not explode but you will probably not be able to play)
    • By roadworx · Posted
      while i will admit that there's some genuinely good maps in here, the majority of icarus: alien vanguard is very 'meh'. maps that i'd consider to be good or bad are in a rather small minority, with the vast majority of the megawad being comprised of mediocre, rushed maps that are visually bland and fairly mundane gameplay-wise. even for the standards of the time, i'd say that a lot of these maps are outshined by their contemporaries; there's a multitude of maps of that era both more visually appealing and more fun to play. it's because of this that its rushed development is quite apparent when playing through the maps.   however, despite this, there are some gems to be found in here. some of the maps in the set are much more competently made than the rest, and they stick out like a sore thumb. unfortunately, if you're planning to play the wad front-to-back, most of them only appear in the second half. it's a shame, because if the entire megawad was of this quality then i would've really enjoyed it. what i will say though is that the number of good maps is higher than the number of downright terrible ones, so icarus does have that going for it.   one positive aspect of the megawad that i have to mention is how great its music is. icarus has an absolutely fantastic soundtrack full of distinct songs that, while not saving the maps from being mediocre, does help immensely with giving each map a unique identity. some of them - especially that of map08, which sounds like it was ripped straight from 1975 - don't fit with doom in the slightest, but they still help to break the monotony and are still great to listen to. the entire ost has a distinct sound to it as well, one that i haven't ever heard anywhere else. even if you don't wanna play the wad, i highly encourage you to at least listen to some of the songs in it.   overall, icarus really isn't that great. i wish i had more positive things to say about it as many people do find it to be quite good, but i simply don't see what many others do in it. for the most part it's rather mediocre with a few highlights to go along with it, and doesn't hold up as well as many of its contemporaries have. with that being said, i do still encourage to anyone reading this to at the very least check out the second half of the wad as it has the highest concentration of decent maps, and has far less of the bland silver spaceship theming that icarus tends to be associated with.
    • By Teo Slayer · Posted
      The perfect WAD to toast your PC
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