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WIZARD3 - Heretic -(v1.2)

   (3 reviews)
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About This File

- This PWAD was created from the same author who created the WIZARD.WAD level that was in the TiC's WAD reviews (#7), And WIZARD2 which for some reason wasn't in the reviews...(Good or Bad)...? Oh well...If you liked WIZARD and WIZARD2, i'm sure you'll like... **WIZARD3** Enjoy and please let me hear your oppinions...Thanks. :)

This PWAD was made to play on the (Registered) version of Heretic v1.2 , It will not play on the (Shareware) version of Heretic.


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printz

  

This is a huge, challenging and good looking level. The layout is delightfully non-linear and the combat is quite compact, as well as rewarding. The level design was ahead of its time, it reminded me of Plutonia which came later!

 

IMPORTANT: at some point it may seem like you're stuck in a small symmetrical room, but there really is a way out, try to push every wall, do not rush to look in the editor :)

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Unknown date

  
Good level. Had difficulty finding a couple of switches but made it. A few compulsary secrets

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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