Title : Kronin
Filename : Kronin.wad
Author : Martin Tallman
Email Address : EmergTek@ix.netcom.com
Misc. Author Info : This is my fifth wad..I like to think they
get better as I go along.
Description : EAC has just discovered an ancient, desserted
city, beneath the desert of Kronin. Several
Foreman decended into the city, and are still
Missing. Deep Sonar indicates More than several
Deep pits, from which there is no escape. Avoid
them. Other agencies are sending in there agents,
They are the enemy, they are not to be tolerated.
There are many sub-structures in this city's
depths..excellent ambush opportunities..Beware!
Prepare to be Teleported in!
Comments : This is a BIG wad. For co-op play, it's great.
For single play..it's also great, but long. For
Deathmatch..you must be crazy. I put 4 DM player
starts in the wad, but it is too dam big for
a Deathmatch. Besides, too many places to hide.
Additional Credits to : Id Software and the authors of DCK2.2
* Play Information *
Episode and Level # : Map01 for DOOM ][
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes, but not recommended. Too Dam big!
Difficulty Settings : no
New Sounds : yes, loads, about 20.
New Graphics : no
New Music : yes
Demos Replaced : None
* Construction *
Base : Started from scratch
Editor(s) used : DCK 2.2, dmaud10, mustool
Known Bugs : None that I know of.
* Copyright / Permissions *
You MAY use this level as a base to build additional levels,
BUT..I want a copy, and if this humble little wad file should
ever make it to a CD, I also want a copy. I'll say please.
Please do me a favour and keep this
file (unmodified) attached to the wad.
If you find a bug, like the wad, or despise the wad, write me!
I WANT TO KNOW!
* Where to get this WAD *
Killin Time BBS (201) 445-8320