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Way Out and Still Doomed (all 9 missions)

   (7 reviews)
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About This File

These are all the missions in an all-new Episode 1, called "Way Out and Still Doomed"-- the mission titles, respectively, are: M1: "Foreward Hold" (f-hold.wad) M2: "Toxin Base" (t-base.wad) M3: "Power Plant" (p-plant.wad) M9: "THE ARMORY" (armory.wad) M4: "Operations" (ops.wad) M5: "Way Station" (station.wad) M6: "Demonic Divide" (divide.wad) M7: "Ritual Dens" (r-dens.wad) M8: "The Palace" (palace.wad) The Storyline for the episode is given below.


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Unknown date

  
it deserves 4 stars, if you are pleased to build the pwad yourself... - Jive

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Guest

Unknown date

  
one of the levels kinda look like cock but cool 5/5

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Guest

Unknown date

  
Bad and unpolished level design, but it felt very atmospheric and old-schoolish to me. 2/5

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  • File Reviews

    • By Chipchase · Posted
      Would not play with PRBoom, with errors about missing files : FluidR3_GM.sf2 and STARTAN2.  These were not provided in the zip file.    
    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
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