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R A G N A R O K

   (8 reviews)
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About This File

Ragnarok: The final fight between Good and Evil in the Nordic mythology (didn't want to write a long story...).

I wanted to create some special architecture with this level - I really hate those WOLF3D like level "designs" (and ROTT, too...). But this is my very first level, so have mercy! Please send me an E-mail for any comments to this WAD.

The level works with DOOM ][ only, but the sound extension "RAGNASND.WAD" should run under DOOM I, too. This level was specially created for use with my sound WAD "RAGNASND.WAD" (including some industrial and ritual sound). However, this one is separately available (ragnasnd.zip), for those with slower connections. But downloading it is strongly recommended!

For maximum effect, don't use any cheats, especially the light cheat (and too much gamma correction as well).


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Unknown date

  
I liked it - COOL - 2 nazis are stuck together and don't teleport in the map

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Unknown date

  
it sucks dont get it unless you want to see for yourself

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Guest

Unknown date

  
Nice! Much better than most wads of that time. I enjoyed it.

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Unknown date

  
You still get the VPO in the starting room. But I must say it was a strange map in many ways. 3/5 -PC

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Unknown date

  
And the reason the author warns (especially) against using the "light cheat" is because - argh - the level is blessed with lots of strobing light effects. Great design choice. Apart from that it's a mixture of tiny poky corridors and large rooms with symbols in the floor. Uninspired and mechanical gameplay, it felt like a chore.

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Unknown date

  
Kind of weird and ugly. There are a few Nazis too.

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  • File Reviews

    • By Chipchase · Posted
      I guess this was meant to be a serious wad, just using a trick to make the C-Demon hard to see. I don't think it was a deliberate troll of the style that caught on later, eg Sand Chain and the Terry wads. IMHO it nowhere near holds the record for "worst wad ever" (even if it did once) so it is now "over-rated" in that respect. I was a bit disappointed, I was expecting worse LoL.  
    • By NuMetalManiak · Posted
      Doomers these days have varying levels of patience. I know I have some of the worst when it comes to quickly finishing areas and moving on, which is why I prefer shorter levels most of the time. this particular map, a Maximum Doom map by the way, is one that completely tested my patience.   this is 8 levels long, from E1M1 to E1M8, and is sort of a proto-slaughtermap episode replacement. every map here has at least 200 monsters, and the layouts of each say that they are compact in size. so the action would be pretty good and fun right?   WRONG   while it's fun to kill all these enemies, this is honestly horribly balanced. on the first level, you only really get a shotgun and a chaingun, and it took me a while to get just one armor too. is that the worst part? I can actually enjoy the challenge of such a gameplay scenario so no. what's problematic about each and every level in this wad is that when you're not killing enemies, you're just sort of fucking around. in other words, you're switch hunting. but this is the worst kind due to lifts that have zero indications that they are lifts, as well as switches that have zero indication of what they did. not to mention some walls are triggers, when they really don't have any indication that they really do anything. oh yes, and mandatory secrets and backtracking. I would like the combat more if it gave more weapons too, not one plasma gun or BFG in sight, and all that backtracking just...fucking...headdesk. there's no reliable way to even speedrun this, to the point where I wonder if the author ever realized that other's would tire the fuck out over it. "these are the easy ones" this has all the hallmarks of a bad Maximum Doom map.   it's amazing how varied my Maximum Doom experience is so far. there are some really fun maps, mediocre but quick maps, and some long and nasty ones. I'm honestly trying to avoid reviewing any maps from there but i'll make an exception for this particular one since it's just unbelievably bad.
    • By Chipchase · Posted
      Pointless crap.  A small yard, empty except for a futuristic shotgun. No monsters and no exit. See my screenshot and you've seen it all.  
    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
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