Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Pardon Me, My Soup is Cold, Could You Please Die In It

   (4 reviews)
Sign in to follow this  

Guest

About This File

Wait a minute... I'm playing Doom2, right? So Why am I stuck in Wolfenstein? Oh, look. AHHHHH I'm in Hell!!! Try out Ultra- Violence. Other wise, you have no right playing Doom, and I never want to see you again. We integrated loser skill levels for those not worthy of such a well thought out WAD. E-mail me and tell us what you think.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Walter confetti

  

Not a complete map disaster, getting hooked from the title and the hilarious weird ass description for the said map.

Level is pretty short and blocky and gameplay is pretty easy, but overall it was a fun 5 minutes at playing it. It's a semi decent map. I don't know why I didn't find out half of the enemies in the map.

Share this review


Link to review
Guest

Unknown date

  
Rated 1.5, MAP01. Wolfenstein, simple, repetitive, then a semi-transition to a short simple Doom level (3 rooms + 3 alcoves + doors passage). Good for a one-time play through. Can be exited without opening the last alcove with the last dozen monsters. You must edit the level and remove the linedef tag from the sector behind that door. Otherwise it does not open and just shows HOM. Also you must find where the switch is, a total of 4 trips back to Wolfenstein.

Share this review


Link to review
Guest

Unknown date

  
Kurwa, who wrote the readme for this? ._. Another Eric Harris? And wad sucks really

Share this review


Link to review
Guest

Unknown date

  
ha! i love that level name! but oh ya the wad sucks

Share this review


Link to review
  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
×