LEVEL FOR DOOM II, Map 01, Skill NIGHTMARE
Title : A real NIGHTMARE ...
Filename : NGHTMARE.WAD
Author : Sven Ewald
Email Address : firstname.lastname@example.org
WWW : http://www-users.informatik.rwth-aachen.de/~ewald
Misc. Author Info : It's my first level. If you have critics,
do not e-mail me. I don't wanna know !
If I should make another one, mail me !
Description : This level is designed to be played in
*NIGHTMARE* mode only !
Just a little maze, a few sergeants,
and a little friendly pumpgun.
But a lot of fun, cause you do not
know the position of the monsters,
even if you have played it before !!!!
Every time you turn around, you could
look into the two barrels of a
sergeant's pumpgun. If you kick one's ass
you will meet him again later, but who know's
when and where this will happen ?
This level becomes very realistic while playing,
cause there are just "human monsters". Did you
ever seen a Caco-football flying around in the
"real world" ? (I mean the other one, you know)
Additional Credits to : ID, S. Freud
* Play Information *
Episode and Level # : Map01
Single Player : Yes Yes Yes !
Cooperative 2-4 Player : Yes, but not tested
Deathmatch 2-4 Player : Yes, but not tested
Difficulty Settings : NO ! JUST NIGHTMARE makes fun !
New Sounds : No
New Graphics : No
New Music : YAP !
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : DCK 2.22, great tool !
Known Bugs : No known bug, maybe there is none ???
I played it about one hundred times, if
you see a major bug, please tell me.
* Tips *
Did I say that this level is just playable in NIGHTMARE ??
OK ! I won't say it again.
- If you want to survive you have to keep on running, cause the monsters
will find you in the maze, wherever you are !
- You will need the blue, yellow and red key in that order.
- The maze changes ! Some walls will move while you are playing,
so better look twice !
- All walls look the same, but really all walls ???
- Don't use the map, the maze could have changed since you've been there !
- If you have passed the red door, you reached the exit. Wait until you
hear some sergeants at the door and then press the button LEFT from you :-)
* Copyright / Permissions *
Authors (MAY) use this level as a base to build additional
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
You MAY put your finger in your nose and turn it around while playing