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The Hellsley Suites

   (5 reviews)
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About This File

It's a bright, sunny day and you feel like a million bucks. You're strolling down the street whistling some John Denver tune when a travel brochure materializes in you hand(!). It says:

"...you've got eternity on your hands so what are you going to do after a season of sitting on hot coals, firebombing your buddies, and chewing your friends? Where can you go when it's time to relax - to get away from it all - in short, what's Leona gonna do when she gets here? Come to the Hellsley suites: Hell's finest hotel and resort with tropical beach, swimming pool, TV in your room (permanently set to the Discovery channel) - even a recreation area with lava floors and floating caged barons to play with. Come join the fun..."

The brochure suddenly bursts into flames and you're blinded by a green flash and burning fingers. You find yourself in a stone walled room, a shotgun at your feet. Hey - and there's a rocket launcher! Thinking that maybe it was a Barry Manilow number and this is what you're gonna get for airing it, you cautiously open a nearby door. Hmmm..., this seems to be an hotel lobby.

"Excuse me, sir... yes, you with the shotgun. Can you tell me where I am?"...


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azrael1982

  
A good level from 1995. /tested with brutal doom/

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Guest

  
Crashes Doomsday engine in first room.

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Never_Again

  
A big level that sneakily changes its architecture. Good design with a lot of vertical variety and a few violent bits. Cool secrets, a nice mix of action, puzzle-solving and exploration.

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Guest

Unknown date

  
Average, slightly underdetailed.

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Guest

Unknown date

  
This is dated September 1995, and seems to have passed the world by. This is a shame, because it's not bad; you fight 245 monsters in a large-scale castle / warehouse level. It hangs on the cusp between between pleasingly non-linear and just wandery and boring, and there's no shortage of ammo and health. One room has a clever mocked-up multi-storey layout, and it gets harder towards the end, although I kept expecting a boss battle that never came.

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  • File Reviews

    • By Denim Destroyer · Posted
      Picture this: you are playing a community project megawad and are still within the first ten levels. Some of the levels you have already played are fun but then you arrive here. Nothing bad or good and is over before you know it. The perfect level between two good levels in a megawad.
      Vanillic Acid is not part of a megawad or even a level set but exhibits all of the characteristics of a filler level. It has all the base characteristics of a Doom level and fails to do anything interesting with it. This level isn't bad but in the ocean of idgames why bother taking the time to play this one?
    • By Argenteo · Posted
      Awesome midis. Some maps appear to be filler? I don't dislike them. I like to take breaths. My absolute favorite is Procustes Chambers (24). Replayed and re-enjoyed again. Great music!
    • By Summer Deep · Posted
      Very worthwhile map, starts out pretty tough, then becomes more manageable, but always challenging enough. Plenty of chaingunners, Barons, Revenants etc, but the big two are absent. All it really needs is a bit more of a 'big bang' ending.
    • By Argenteo · Posted
      My favorites list: 10, 11, 12 and 23. Lots of city maps (I don't like them), or inspired by renowned ones.
    • By RastaManGames · Posted
      This map pack may not aged well, but some places are nice to see.
      Specially, the wharf itself with nearby buildings.
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