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Cuchillo

   (5 reviews)
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About This File

Wad for DOOM2 built for being played #single#, #cooperative# and #deathmatch#. No levels.


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Summer Deep

  

What an absolutely bonkers map! I finished it in 11 minutes, and 80% of that was trying to find switches in the dark and work out how to open the door to the main part of the level. Still, a fairly dramatic finale, got to be worth a couple of stars for that.

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Unknown date

  
terrible just terrible

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Unknown date

  
"In the internet the generous behaviour is more powerful than the mean one" says the author, from 1995. If only he had known what the future held. The level itself is horrible. It's basically a dark room, followed by a long corridor, followed by a kind of mini-NUTS.wad pitting you against a room of archviles, cybers, and spider masterminds. You have plenty of ammo and an invulnerability sphere but you can just run to the exit and leave the monsters behind.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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