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USQ goes to Hell! (or "Uni 'o' Deth)

   (1 review)
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About This File

Level 1: The refectory and library of my Uni. Not totally accurate but close enough. Attend a lecture with possesed shotgun guys with two (count 'em) guest lecturers. Get served hot food by the refectory ladies. Go to media services and say g'day! Return overdue library books and watch THEM pay the fines! Find out what REALLY goes into the burgers in the refec. Plus MORE!

Level 2: Resembles L,C and T blocks of my uni. Go to L113 and YOU see if you can find a spare computer. Um, i can't think of anything else to say. This is a good deathmatch level.

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Unknown date

Wow. The quality of this wad (for the time at least) is quite high, however the (somewhat cheap) difficulty is also rather high (rooms filled with hitscanners, HOORAY!). Although you do get -1 stars for the shitty sound effects included.

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2