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Hexen: The Morgue

   (4 reviews)
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About This File

Fast paced deathmatch PWAD for Hexen. If you've played the demo of Hexen, you've probably noticed that it has a lot of great single player action, but that in Deathmatch, it leaves something to be desired. Here's our contribution.

Have you ever wanted to run around, bludgeoning dead bodies until they explode? Or cross invisible bridges high over chasms of fire? And what about running through fog covered swamps to escape an enemy?

You will. And the PWAD that will bring it to you? HXMORGUE. :)


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Walter confetti

  

A pretty unfunny DM map in a misplaced directory. Extremely basic layout and the crushers attack are... kind of interesting but mostly meh. SP gameplay is pretty challenging as printz said, but still unfunny for me.

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printz

  

Nice challenge at the start of the map, but it ends really quickly.

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Guest

Unknown date

  
Wolfen: Awful mapping and texturing

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Guest

Unknown date

  
Awful

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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