Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Arena of Fun

   (1 review)
Sign in to follow this  


About This File

This started out an idea I got from the Hexen Beyond Heretic beta version I was playing and slowly made it 's way to a DOOM 2 deathmatch level. There is a platform in the center of the area with weapons galore. Once there , defend yourself from others who hide in one of the 4 corner areas. The corners are blackened to provide a hiding spot (but transporting from the center, you'll appear behind the other guy. Then you launch off a couple rockets and viola! He's toast! Also, if your careful , you'll notice some "false" walls that have been placed where you can DRILL your opponent and laugh 'till tomorrow! :)

There is NO plasma gun or BFG9000 as they are quite unfair in Deathmatch.

***** Plenty of ammo and no health should make for lots of frags (upon testing this wad, we totalled 76 frags between us (about 1/2 and 1/2) in 34 mins. Good luck! (send me an .lmp recording if you like it!)

There is an exit clearly marked if you need it. We find using -timer 10 works fine. (multiple wads)

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

There are no reviews to display.

  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.