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Crossfire Fortress

   (1 review)
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About This File

Inspired by Lachlan Stewart's excellent "Dandy3" level. In it, I discovered the joys of crossfire, plus I've had this general layout floating around in the noggin for a while. Plenty of action and lots o' strategy. Weapons are abundant and their locations vital to some of the more subtle strategies involved.

I'm semi-retired from .WAD making, so I took no steps to align any textures. If this just totally spoils the level for you, so be it, but I don't have the time anymore to devote to making these things. Unless of course, you want to pay me... ;)

I mention this, because the last two 3-D games I played, Dark Forces and Witchaven, had noticeable "newbie" level mistakes, and on the whole were just not that impressive. (Compare Episode 1 of DOOM to the illogical structures of DOOM 2 for a good example of this..)

I say this shit about retirement, but it has been like a week or so since I last released a .WAD, so you can tell I'm hooked.


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Doomkid

  
A really nice 'fort' map from 1995, featuring decent visuals and a layout where you can actually find the other players. I'd like to give this a whirl online.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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