Title : Asteriel.zip (asteriel.wad + .txt)
Author : Tom W. Green
Email Address : email@example.com
Description : This is a moderate thinking man's heretic level. There
are tricks and such scattered throughout as well as a significant threat
(mainly in the form of golems). DO NOT PLAY this level if you just like
to blow things up, are not good at dodging, and do not like to problem
I have gone for look, style, and unique ideas in
regards to the playability of this level. Any comments would be most
Hints : - Save often. There are several areas where one cannot get out
if you make a mistake, just like a real life adventure.
- Look around. I have tried to get all the textures too line
up just right. If something seems odd or out of place
then take a closer look.
- Ration out that ammo. Finding none of the secrets might put
you low on ammunition near the end.
- Most important - Have Fun! If this level frustrates you,
then delete it and move on.
* Play Information *
Episode and Level # : Episode 1 (map01) of Heretic
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
New Demos : No
* Construction *
Base : New level from scratch
Build Time : Lots o' time building and play testing
Editor(s) Used : Dck 2.2
Known Bugs : There WILL be NO bugs that you can find.
You're dealing with a "Green".
* Copyright / Permissions *
Authors MAY use this level as a base to build additional levels.
Authors/ Users MAY add or remove weapons, monsters and ammo
to suit taste for playability.
You MAY distribute this WAD provided you include this file with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette CD, etc.) as long as you include this file intact.
* Where to get this WAD *
FTP sites : Ftp.cdrom.com