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The Forest Cave

   (1 review)
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About This File

MAJORMUD lovers ATTENTION!! This WAD is a Doom-ized creation of the forest cave in MajorMud! It is possible to play co-op, but there isn't much to the level (the cave is small..), so I reccomend playing it deathmatch , altdeath and nomonsters. This would have been ALOT more realistic as a Heretic or Hexen level, but as of yet no editor for Hexen is where I've checked, (Hexen isn't even out of beta form yet :) ), and for some weird reason HEU decided to quit working on my comp, even if I d/l another copy it won't work! Any suggestions?!? Email me!!


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Unknown date

  
Apparently based on an area from a MUD and works about as well as you'd expect that to (i.e. terribly.) A short-ish passage with a few side chambers and a big cyberdemon room at the end. Doesn't appear to have an exit, and the doors are not constructed properly (they're pass-through lines, rather than actual doors.) There's also a glut of guns and items lying around.

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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