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DIIE!

   (3 reviews)
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About This File

DIIE! is the new version of IIE (the difficulty is increased) which crashed a computer with a Sound Blaster, Pro and 16 (I own a Gravis UltraSound and it does not crash). The problem was the music so I have decided to remove it. DIIE! is a big one-player (or cooperative) level for original DOOM.


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Unknown date

  
Could have been a good level if not that boring switch hunting at the end.

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Unknown date

  
The original IIE.wad was on the Master Levels CD - it had a terrible MIDI rendition of U-96's techno version of the "Das Boot" theme tune. This level seems much the same but without the music. It's dire, like most other university levels, just a lot of small tedious identical rooms that you move through, although in this iteration of the genre you get to shoot (presumably) French zombies. Includes specs.wad, which gives the status bar face some glasses.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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