Title : Big Funny Gun Fun
Filename : BFGFUN.WAD (DOOM II)
Author : Chris Somers
Email Address : email@example.com
Misc. Author Info : Author of HELLSLEY.WAD for DOOM I. Check out
the swimming pool and hanging cages!
Description : This WAD was inspired by the BFG FAQ by Tony Fabris.
It is a deathmatch WAD designed to help you
exercise the deathmatch BFG techniques described
therein. Everyone should read it for their safety
and protection :).
* Important * See Recommended settings below in the Play section.
This WAD is a room with pillars. The BFG is the only
obviously available weapon. Super shotguns and
sniper points are accessible through 5 switches.
Power-ups are guarded by monsters (and not those
imp/demon fluffy ones). Through judicious use of
RMB, the monsters will only attack when 1) they
see someone getting a power-up or 2) they are
awakened by a stray shot. They are nevertheless
trapped until released by one of the 5 switches
mentioned above. Seems complicated; its easy to
play & more fun than it sounds.
Additional Credits to : Tony Fabris for the BFG FAQ - required reading
Jens Hykkelbjerg for RMB - thank him for the effects
Antony Burden & Simon Oke for DETH - it rocks
Raphael Quinet for DETH meat & bones
Colin Reed for BSP - keeps the computer busy while
I refill my beer, and it WORKS.
Mark 'The Victim' Barr for being such great frag bait.
* Play Information *
Game : DOOM II
Episode and Level # : MAP 02
Single Player : No except for practice and looking around.
Cooperative 2-4 Player : No but it becomes this when you loose the Cyberdemon
Deathmatch 2-4 Player : Yes - may be a little crowded for 4 players.
Difficulty Settings : Yes NtMr, UV: all power-ups protected
HMP: Megasphere only protected
Sissy-poo modes: no monsters (ZZzzz)
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
Recommended play settings: -altdeath (Deathmatch v2.0)
-respawn (absolutely required)
-skill 4 (Ultra Violence)
-warp 2 (if you want to play this WAD at all)
* Construction *
Base : New level from scratch
Editor(s) used : DETH 2.65, BSP 1.2x RMB 2.1
Known Bugs : There are many thousands of insect species worldwide;
I'm not going to list them all here.
Notes: The .REJ file is included in the Zip to allow
you to edit the WAD and restore monster behaviour.
You need RMB (of course) but also make sure you
use an editor that doesn't renumber sectors or you
will need to rewrite the .REJ file. DEU and DETH
leave sector numbers intact. I believe DCK and
WADED renumber sectors (I haven't used either
recently so I may be wrong - it's happened once
before :D ).
* Copyright / Permissions *
Authors MAY use this level as a base to build additional levels; please
apply appropriate credit.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
* Where to get this WAD *
FTP sites: ftp://ftp.cdrom.com/pub/idgames/levels/doom2/deathmatch/bfgfun.zip
Is it just me or does this look like Richard Nixon: :')