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Doomsday

   (5 reviews)
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About This File

`Doomsday' tells the story of a small fighting unit that's more and more loosing it's game. It is a very heavy song about doom, battle and the end of the world. It's a particular blast when played loud while cruising in a car...

`Doomsday' was recorded in summer '95 by Naked Noise, the world's meanest 21st century mega-city heavy metal cyberpunk band.


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Unknown date

  
hahahaha...wow... ya.. lisin to this

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Unknown date

  
0_o WTF!!!!!

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Unknown date

  
A classic, although by now the archives should include the full-quality one, with t3h p0w3rz of the internets. -Maes 5/5

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Unknown date

  
O_O

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  • File Reviews

    • By dybbuk81 · Posted
      You must live very close to me my friend ;)
    • By Walter confetti · Posted
      Technically the first map sets in real life university, or at least the first officially accepted as one of those kind of maps. The map Is pretty complex and some areas are neat for a map made in 1994, big open structures with some good simple details in It, the layout Is intricate and good, expect for a pair of dead rooms hunting for keys and other goodies, but it's a good way to tell the player to explore the place. The only big issue is the yellow key door in the main courtyard area that doesn't open (at least in Woof port, the "latest" release) for some weird reason. Good stuff btw.
    • By Maribo · Posted
      I feel like I increasingly come across these Eternal levels where there are wide open spaces that would normally feel desolate and empty, but something about the inclusion of these odd little setpieces makes it feel... oddly touching. It's like he isn't playing by the same rule book as other people. The castle map in this WAD is like being shrunk down and getting to walk around a diorama that someone has built.
    • By Walter confetti · Posted
      Practically a Single player campaign sets in a very dark maze of corridors and ventilation tunnels (reminded me of Aliens TC), conceptually is not a bad map but in reality the broken and cryptic progression made me dislike this, as well as the blocked exit room by a impassible line. Too large for DM too imo. Wasted occasion for something decent.
    • By Walter confetti · Posted
      A pretty wacky and funny gun replacements, as Stupid Bunny said long time ago. Fun stuff.
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