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e2m1ed.zip

   (12 reviews)
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About This File

This is a totally new level made using deu5bet4 program. It's not a hack of an existing level, it's NEW.


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Guest

Unknown date

  
Good ol' memories 5 fucking stars!

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Guest

Unknown date

  
This is E2M1. It's a very old level, dated March 1994. It feels more like a feasibility study than a playable map - the earlier "Stones", which is id=14, is much more elaborate, and entertaining to play. Nonetheless it's interesting to see some cliches emerge. This level has one of those elevator hubs that were popular at the time. There's a secret room, a trap, 18 mostly weak monsters. No real gameplay, and it's really of historical interest only.

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cs99cjb

Unknown date

  
Completed in 1m 30s without getting a scratch on me. It's dull and ugly. Also the lift is very slow and tedious to wait for.

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Guest

Unknown date

  
While this at least doesn't contain bugs that make your eyes bleed, it's still a very poorly done map. It consists only of some small corridors with STARTAN textures, laid out around a central STARTAN room with a moving floor. --1/5

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Guest

Unknown date

  
one of the fist doom wads, five stars

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Guest

Unknown date

  
Actually, going by file timestamps, this level (dated March 23) is older than STONES by three days. Of course, gameplay- and design-wise there's no comparison between the two. 2/5 -N_A

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Guest

Unknown date

  
Although the map sucks, I guess it isn't the worst thing I've ever seen. Still, don't bother with this one - you won't be missing much.

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Guest

Unknown date

  
You do realize this was made in the genesis of doom editing right? This is more of a tech demo rather than an engaging gameplay-intense level.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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