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Rest in Pieces II

   (1 review)
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About This File

After playing against some people who can memorize a level after playing it 1 or 2 times I decided and tried to create a board that would be difficult to memorize, and it is. Remember the outside wall is a door where you can restock your health and armor. Enjoy!


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Doomkid

Unknown date

  
The whole this is shit brown.. at first. pressing the outer wall youll see silver walls and tons of green armor. This is a dog turd but I guess it would have been fun if you had nothing else to DM in back in 1994. Holds no purpose today..

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  • File Reviews

    • By fnord · Posted
      Extremely dull and extremely repetitive, but sadly, not the worst of it's kind. Looks and plays like one of those awful software auto-generated map sets. Room after identical looking square rooms with small mobs of low level monsters and the occasional Baron, Revenant or Mancubus. Played it to the end and I can't remember a single level that differentiated itself from any of the others. Wad of last resort if you have nothing better to do.
    • By vdgg · Posted
      Not flawless, but this may be the best from the wicked series. I don't like the cyberdemon placement and the easternmost wing is a missed opportunity regarding monsters (it is big, ominous looking and completely empty initially, and when monsters start appearing, they turn out to be some imps and demons...). The pace is luckily much better in all three western areas. Very nice texturing of mostly grey stuff, including incidental good (!) usage of GREYTALLS.
    • By Bri0che · Posted
      Everything is too big and/or empty, some parts are literally useless door transitions without anything in it, monsters are ridiculously placed… What a shame, because we feel like the author could had made better, but stayed on something way bellow its means :/ Well, I'm saying that, but this is a first map after all, so I don't want to be too bad, and leave a 3/5 as Misty did, but this objectively deserve less.
    • By Bri0che · Posted
      Sometimes innovation, originality, et cætera… aren't the best way to creation. Sometimes simplicity is.   Demonic Rituals : Great layout, entertaining gameplay, suiting decoration, perfect aesthetic, excellent level design, superb maps.   5/5.
    • By Bri0che · Posted
      As a fan of E2 style, this map is my kind. I won't argue much honestly, gameplay is easy. I would had liked to have two or three secrets to find, but ok. Aesthetic is right a mix between tech and hell, as E2 fairly is, this was expected and what I was searching for.  
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