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SLUGFEST.WAD

   (13 reviews)
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About This File

10 levels for DOOMII! These are high quality levels, not just a bunch of boxy rooms with mismatched and unaligned textures. The levels include new sounds, new graphics, and all - new music! The final level puts you up against the most hideous monster you've ever seen: a hundred foot high picture of my face! For more info on what you'll find before you play, check out the "additional notes" section at the end of this text file. Enjoy! :


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Guest

Unknown date

  
realy cool levels

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Guest

Unknown date

  
Wow, suprisingly good. Design is very E1-ish (I noticed small chunks of original e1 maps, but it's not plagiarism, rather inspiration) with the exception of map9, which looks a bit like Pearson's nullspace.Maps are quick and not too hard, ammo and health is supplied in such large doses, that even packs of chainguys don't annoy you too much. Good design, flow and playability, splendid stuff. Play it now - it's good -- Brun Ohn

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Guest

Unknown date

  
A pretty good small vanilla mapset from late 95. 4/5

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Guest

Unknown date

  
This is one of the most entertaining WADS I have ever played. It provides enough ammo for you to execute some pretty powerful massacres but is also challenging enough so you have to keep your senses sharp. This unique WAD has a bizarre and clever two level ending as well. 5/5.

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Unknown date

  
A fun little set of 1995 maps. Not legendary, but still great compared to the other stuff from that time. 4/5

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Unknown date

  
Also named (by error?) Shams Young, he is also the author, after Slug Fest (oct 24, 1995) of: Torment (Nov 22, 1995) * Doom City (Dec 09, 1995) * Phobos - Relive The Nightmare (Feb. 10, 1996). All are of the same excellent quality. Shamus, you belongs to the legend of Doom!!! 4/5 is my note, but I give 5/5 for its old popularity - Jive

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Unknown date

  
One of the best early Doom2 wads, the levels are
atmospheric and flow together extremely well. You
should probably check out the author's (Shamus
Young) other levels as well.

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Unknown date

  
I agree with the previous vote, for 95' these maps are pretty good. The architecture is original, it's not squary, only lacks a little bit of details for nowadays standards. The gameplay is always very good and fun. Try it in coop with a mate !

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Unknown date

  
A nice, little "kill-'em-all" episode from 1995 that provides a decent challenge on UV. It's a bit linear and underdetailed, but never boxy. The only bad part is that the last two levels suck. 4/5

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Unknown date

  
hey me name is Kevin Roels alsoo !!!!! stop using me name

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Unknown date

  
Pretty sweet.

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Unknown date

  
First eight levels are quite good, clean designs that look good without overloading details, modern or tech styles, smallish and fun. The ninth map is an annoying void-tomb sort of thing that was rather tedious and weird, it felt like the worst aspects of "The Chasm". Experimental, I suppose, and possibly historic, seeing as this was before Quake and the emergence of the void genre there. The tenth level is a lame Icon-of-Sin alike with a cyberdemon behind the author's grinning mug shot.

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  • File Reviews

    • By MTrop · Posted
      If you want something quick, fun, challenging, and a little nostalgic, play this.   Good job, Jimmy.  
    • By Zalewa · Posted
      If you want something that looks uncomplicated but fair looking, easy but not uninvolved, non-linear but small, somewhat blocky but still good architecture and very quick to beat without ever saving throughout all 9 maps then this is your WAD. I played it, I liked it. Design themes stray towards the original E4, but are not exactly the same.
    • By Copenhagen Bram · Posted
      This is the first non-Euclidean doom wad I've ever seen! And it's done right! That must've been some project. Well done.
    • By dylux · Posted
      *** PLUTONIA 3 - GOING TO THE SURFACE Review ***   I usually start off my reviews with "The Bad," followed by "The Good." This one is going to have "The Ugly." Ready?   The Good:   - Not a thing.   The Bad:   - Everything. For a more detailed reason, see TurrboAnklet's and/or GuyNamedErick's review (both below). I agree with 110% of every word written in both.   The Ugly:   - Duke Nukem music? Really?!?!?! - BFG9000 in second level. And enough plasma cells to virtually destroy the universe including any parallel ones.   **************************************************************************   In Short: I saw the PLUTONIA name, and I got fairly excited to play it. But, that's the gimmick here, isn't it? Reel you in with the name and then you open Pandora's Box. Freeware or not.   I played a few levels from start, then I IDCLEV'ed to a couple teen-numbered levels, then to mid- to later-twenty numbered levels to see if there was hope in the future for any chance of fun. Nope. It's as much fun as eating a generic-branded box of Mac & Cheese - with the box missing the cheese.   I am required to give this WAD at least 1 star else I can't post a review. So, for that reason ONLY, this "WAD" gets a star. There is no freaking way this took 3 years to build. I would believe it more, if it were 3 minutes. This clusterf*ck not only tarnishes the great PLUTONIA name, it insults the entire DooM universe.   Soooo not recommended. 0 out 5 stars.
    • By whirledtsar · Posted
      Gameplay is just okay, nothing especially interesting. But the level's theme and textures are pretty damn funny. Everywhere you look there's another little joke. It's worth playing just for amusement. I don't know what the hell these commenters are talking about regarding a "creepy atmosphere", IMO you'd have to be a pretty big weenie to get scared by a Doom level full of joke textures just because its a little dark...
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