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Manes1 for DOOM ][ Deathmatch

   (1 review)
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About This File

This is my first videly published level. So before you think that I'm this newbie with a copy of deu who stacks 10 cyberdemons and a bfg in a room and thinks that is fun, let me tell you that this is a GREAT level. there are no HOM's, Tutti- frutti, or other bugs in this level. Offcourse you may disagree with me on a couple of textures, but then again, we each have our own taste. But I've used a lot of time on the textures part and the result should be very good. I've tried not to use some of the camouflage colours so that each player in a D-match will have the same options. This is one of those levels that you earn a lot from studying the level before you play it. I've made it complex, but in a way that always gives you tons of playability. In fact, you could play this level without ever looking at it with an editor, I'm just saying that you could get an advantage from it.


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Doomkid

Unknown date

  
Interesting old DM map, very vertical and looks prime for some BFG whoring action.

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  • File Reviews

    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
    • By CountArchvile · Posted
      Terry you've done it again, thank you for blessing us with your very challenging and fun WADs
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