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Captured Base v1.0

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About This File

This is my first released Deathmatch wad! It is a small, fast-action wad, with a lot of rockets but no energy weapons. Watch my demo to see how the wad works. (Although I forget to get the rocket launcher) But to see the whole demo, you must watch it from command line level, i.e. doom2 -file capdbase.wad -playdemo demo1 I included the very same demo in the wad file, but in the embedded demo1 I get killed by a revenant fireball every time! Weird. Anyway, if you watch the demo with the "-playdemo" parameter, you can see me complete the level (with 100% kills) at "Hurt me plenty", after a few unsuccessful attempts... with 5% health for quite a long time of it :->

Mission brief: The Titan Base has been captured by enemies (Enemy Marines in Deathmatch mode, alien troops otherwise). Your task: Evict them!


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Doomkid

Unknown date

  
For a first map from 1995 it ain't too bad, but there are some silly deisng choices - Why is a lamp blockling the gap in the big 'arena' area?! Oh well, no one is ever gonna play this so what does it matter?

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