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   (2 reviews)
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About This File

My first attempt at a level. A good-looking, fun to play level with some very intense moments. Somewhat challenging on HMP, though unforgiving on UV. Possible to get 100% kills, however. New version; more polished than "johann.wad". Fairly linear with very little in the way of "puzzle solving". Featuring the IMP Gauntlet and the BARON Arena! Send comments to above address. Watch for TUNNEL.WAD in the future...

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Unknown date

A techbase with some other small bits thrown in. Getting 100/100 relies on knowing the map beforehand as the progression includes a few spots where you choose paths using teleporters (and if you choose wrong, you miss out on some sections). Finding all ten secrets helps tremendously (and they're not impossible to find). Some fights are kind of fun, but I could've done without other stupid parts though, and the end "trap" is pointless. Texturing and layout is amateur night. Meh. --2/5

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  • File Reviews

    • By Chipchase · Posted
      Would not play with PRBoom, with errors about missing files : FluidR3_GM.sf2 and STARTAN2.  These were not provided in the zip file.    
    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.