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Space Hulk DOOM

   (3 reviews)
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About This File

Based on the Original "Space Hulk" game. You're mission is to clense varios "hulks" of infesting genestealers. Genestealers are not strong....but the bight...and you'll sure know it when they do. They fall like flies and but they run Damn Fast....If you're as quick as they are, you'll have no problems defeating Them, But if you relax for a second....you're as good as dead.


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Unknown date

  
This is from late 1995 - it must have been pretty elaborate in its day, with lots of new textures and sounds. There are some major problems. Firstly, the graphics are horrible. Secondly and more significantly the maps are essentially just simple undetailed Pac Man mazes in which you gun down hundreds of basically identical monsters in packs. In this respect it's quite faithful to the Space Hulk games, but it's no fun to play.

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Unknown date

  
I remember David from usenet, he did some cool WADS in his day. ****ish

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Unknown date

  
Pretty good maps. My only gripe is that the Genestealers are too powerful and the graphics sure could use some work.

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  • File Reviews

    • By Walter confetti · Posted
      Technically the first map sets in real life university, or at least the first officially accepted as one of those kind of maps. The map Is pretty complex and some areas are neat for a map made in 1994, big open structures with some good simple details in It, the layout Is intricate and good, expect for a pair of dead rooms hunting for keys and other goodies, but it's a good way to tell the player to explore the place. The only big issue is the yellow key door in the main courtyard area that doesn't open (at least in Woof port, the "latest" release) for some weird reason. Good stuff btw.
    • By Maribo · Posted
      I feel like I increasingly come across these Eternal levels where there are wide open spaces that would normally feel desolate and empty, but something about the inclusion of these odd little setpieces makes it feel... oddly touching. It's like he isn't playing by the same rule book as other people. The castle map in this WAD is like being shrunk down and getting to walk around a diorama that someone has built.
    • By Walter confetti · Posted
      Practically a Single player campaign sets in a very dark maze of corridors and ventilation tunnels (reminded me of Aliens TC), conceptually is not a bad map but in reality the broken and cryptic progression made me dislike this, as well as the blocked exit room by a impassible line. Too large for DM too imo. Wasted occasion for something decent.
    • By Walter confetti · Posted
      A pretty wacky and funny gun replacements, as Stupid Bunny said long time ago. Fun stuff.
    • By Cutman 999 · Posted
      A little better than vanilla doom 2, final 5 maps are fucking terrible and somehow, they made the icon of sin worse. I prefer the reinterpretations of iwad levels compared to the first DTWID, were i felt the levels were samie and not so different to your typical E1 knock off. Probably i would play it again, maybe not, if you didn't had enough of iwad fix, play this.
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