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9 to 5, version 1.0

   (7 reviews)
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About This File

Well, I was all set for another boooring day at the office, but something told me I was in for a little treat... a simple trip up the elevator leading to a glorious welcome... Take THAT!! No more Mr YES MAN!!!


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Unknown date

  
This is from June 1994. It's a sort-of "my office" level, but better than most, because the author has opened it up a bit. Nonetheless there are still a lot of tiny empty rooms. Overall it's large and ambitious, with a few good early design tricks, and generally fun to play although monotonous because of the size. There's a bugged teleporter that can get you stuck, and you need to shoot rather than press a certain wall to get to the red key, which is a bind.

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Guest

Unknown date

  
Improve it more :(

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Unknown date

  
This guy claims to be a perfectionist but there is nothing perfect about this level at all. It is playable but why would you want to?

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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