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CEILING XENOMORPH

   (3 reviews)
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About This File

A new Xenomorph that runs across the ceiling for anybody out there building Aliens conversions, that replaces the Baron of Hell. There is another one I've seen that does the ceiling thing, but that one is kind of lame and doesn't have very good action at all. This guy was made from a regular ground dwelling dude from one of the other patches and redrawn a bit for life running across the ceiling. I had to squish him up a bit and redraw some of the tails and arms and stuff, and do a little rearranging of the pictures to give it a realistic crawling motion, with a violent, tail whipping, teeth gnashing attitude, but the final result was well worth it;}


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Unknown date

  
.. "ten years later" I meant to say. I can't find anything on the internet about John Diamond's band, Grievence, or their CD. Perhaps they got married and split up, or changed the name to Grievance or something.

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Unknown date

  
It's none too impressive ten years ago. Basically it's a poorly-drawn cockroach with very little detail that scuttles along the ceiling (and wouldn't work very well in outdoors areas). Also, it couldn't have been too hard to credit "whomever made the original xenomorph sprites which I modified".

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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