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Nazi Cave of Death

   (6 reviews)
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About This File

Explore the Nazi's cave of horrors! Navigate dangerous pathways, evil mazes, and watch for booby traps and secret passageways...


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Guest

  
Typical experimental '95 level: extremely simple layout and texture use, no decoration, poor monster play, and almost zero gameplay. IOW: not worth a download. 1* for the effort because at those times DB2 and alikes did not exist yet.

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slowtorturepukechamber

  
This is extremely boring. Absolutely no texture variety, height changes, or anything to be seen. It's just full of cheap trap doors, nazis, and boring architecture. Don't waste your computer's space for this shit-heap, even if the file is only 39KB.

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Guest

Unknown date

  
This is as bad as it sounds. The cave has one wall texture and one door texture throughout; it's just a maze, barely more advanced than Wolfenstein. I gave up after finding a large flashing cavern with a thin spiral catwalk over a slime pit. One of the pits has a rad suit, but no exit. And the presence of chaingunners in a Nazi cave seems odd, given Nazi racial ideology.

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Unknown date

  
I came back to this level after finding it stored on a floppy disk I had from at least 15 years ago. This is your typical beginner map level: it has misplaced textures, the enemies don't face the right way, and there's not much that you couldn't gain from even playing Wolf3D. While I have nothing wrong with people learning new things, it's not worth looking for (or worth getting a working floppy drive after fifteen years to bring it back).

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Guest

Unknown date

  
This man needs to be given a medal for creating such a meticulously detailed and rivetingly engrossing scenario. Absolutely amazing.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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