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Bloodflood

   (12 reviews)
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About This File

I set out to make the ultimate deathmatch level in this one. Once the players are fimiliar with the level it kicks b u t t, ala big time. Works well as a 1player as well.

"You have come upon one of the Cabal's blood-depoes. An important element in any powerful black magic is huge amounts of blood. Emptying the depoe's tanks into the nearby river you will have struck your first blow against the Cabal."


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Zahid

  
tight ammo and strict layout makes it hard original doom2 difficulty....blue key area was cruel though...

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xDDGx

  
I've played all of Cabal series (including Master levels according to the Doom Wiki) and found out these levels pretty decent and interesting. Probably, I'll summarize my feelings while reviewing the last one (The Image of Evil). Comparing the other maps of the series, this one is somewhat simplish, but a bit tricky to complete.

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Guest

Unknown date

  
Ancient, but tough and good fun; a bit too much of a puzzle-style map (it's one of those ones that you almost have to do in a certain order) and it's not as polished as reputation suggests. I admire Mark Prindle and I wish I could channel his gift for non-sequiturs.

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Guest

Unknown date

  
This is one of those maps where every single pickup has a purpose, and if you screw up you have to restart the map. The detail is low, but the texturing works well. Check out this old series if you haven't already. 4/5

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Guest

Unknown date

  
nothing special and ugly balanced

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Guest

Unknown date

  
Very hard map. Good looking for those times.

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Hunter_568

Unknown date

  
This was the shit back in the day. 3/5 stars *** Great to look back at what wadding was in '95

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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