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inner_o.wad ( The Inner Circle )

   (9 reviews)
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About This File

Read the story line below. This is like 3 levels in 1. New music, new textures. I like to brag, I think this is one of the coolest levels ever. No joke.


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Guest

Unknown date

  
Very good map.

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Guest

Unknown date

  
To the reviewer who wrote: "bajs bajs bajs" - are you by any chance Swedish and just what is your IQ anyways? ('bajs' is the Swedish word for 'shit')

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Unknown date

  
Interesting. Even a bit Quake like at times.

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Unknown date

  
I liked it - WOW '95

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Unknown date

  
From the readme I learn that "a 486dx4 100 motherboard is only $200 with cpu as of 9/27/95", which fair brings a nostalgic tear to my eye. The level is large and ambitious. There are some new textures, including breaking glass, and some harmless steam and fans. It starts off in a big and empty power plant, and then you teleport to two other areas (a mediaeval zone, and a grotto) which are more hectic. The grotto is the best part, and would have worked solo.

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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