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DM2MUSx.WAD

   (5 reviews)
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Has 2 WADs that has different music for each level. The third wad replaces some music too, but only like five of them. I picked out all the songs that I knew and I also picked some songs that I like but never heard of them before (only like 5 of them). It has songs from Madonna and Micheal Jackson. It also has songs from this one group that my brother likes (and his girlfriend. That song is Level 1's music in the wad... DM2MUS1.WAD.) It has the song from Back to the Future, and some TV shows. It has a song from Forest Gump (the song at the beginning of the movie). It has the theme to Terminator 2. And there's LOTS MORE!!! Some of them are duplicates... I just went through all these WADs and MIDI files... I didn't really pay attention to what song I heard. But there are only like 5 duplicates.

THERE'S A DOOM 1 VERSION OF THIS TOO!!! I MADE ONE FOR DOOM 1 AND 2.

Doom1: DM1MUS.ZIP (For Ultimate Doom) Doom2: DM2MUS.ZIP

I don't think I will make a WAD for DOOM 1 regular (not ULTIMATE). You still can run DM1MUS.ZIP in regular DOOM 1. You just won't hear the songs that are in Episode 4, Levels 1 - 9.


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Csonicgo

  
Nostalgia! I had downloaded this back in the cdrom.com days. Now, it's a little weird hearing Sting's "Fields of Gold" while fighting the hordes of Hell. Perhaps it's the Doomguy's iPod. I'd rate it 5 stars, but this is simply another Music replacement wad that you've downloaded countless times. 3/5

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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