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NIMBLE.WAD

   (5 reviews)
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About This File

Not my first level, but the first one that I consider playable enough to release. It's a smallish outdoor level with lots of catwalks.


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Guest

Unknown date

  
Trivial; psychedelic design, but I hate hippies because I am a child of the generator. The level is a moderately-sized room with some walkways and some invisible steps, and there's almost nothing to it.

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Guest

Unknown date

  
Hey, it's not that bad. In fact, there are a lot of 1994 wads -and newer, sadly- that are much worse. I've enjoyed the combat against the lost souls, and the invisible stairs to the yellow keycard. Pretty god for a 1994 wad. - 3/5

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Unknown date

  
"a smallish outdoor level with lots of catwalks" is pretty accurate; this is a kind of oil refinery, with lots of narrow pathways that must have been awful to navigate back in 1994. The textures are all over the place and look horrible, and the action is boring. If you do some straferunning, you can finish the map in about thirty seconds, without bothering to find any of the keys. Remade for Doom II as id=2216.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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