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Qyv's house of illusions Version 2.0 or The Ultimate Rip

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About This File

Qyvhouse with MUCH more grafx First of all I will admit this is my first wad ever made. It took awhile to learn the different editors... There are plenty of special effects in this deathmatch level so take the time to look it over before challenging someone. If you forget some of the secrets there is always a computer map in one of the rooms. IMHO this is the most detailed house wad I have seen to date, if anyone has seen better please let me know. There are several light switches inside the house, one for each room area, and are not visible so bang on the walls or use a map editor to find them... There are enough to turn off and on practically every light in the house. The helmets now up your armor 20% instead of 1%, and your screen will flash very brightly (from putting on the helmet?) for a couple seconds... Alot of time was spent finding the right textures. Even more time was spent finding the right sprites.


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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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