Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

bw1.zip

   (3 reviews)
Sign in to follow this  

Guest

About This File

Included in this file are 2 wad files for use with Doom 1.2 by id Software. The first one (Dark.wad) is already online. This new one contains a few minor changes, most notably the inclusion of the BFG9000 to make fighting the CyberDemon a little bit easier. There is also an Ultra violence level, although its even harder than the original

The second one is called Sequel.wad for want of a better name. This one has more traps and surprises and also has anothe CyberDemon towards the end. As you might have guessed I like a challenge and the Cyber Demon is the hardest villian in Doom:) this one seems to be easier than my first level although not too easy.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
Rated as early 1994 maps. Dark: average layout & texture use, quite bad ambiance, and no gameplan, so small 2*. Sequel: more of the same. Gameplan is unforgiven and clearly not tested, and there is no coherence, just continuation - in case you didn't choose one of the many wrong paths... So also 2*. Overall: both levels are, even for early 1994 maps, below average. Despite that, smallest 3* because as a pioneer in those days with poor development tools, author clearly has put a lot of effort in this.

Share this review


Link to review
Guest

  
3 for Dark - pretty ordinary and forgettable. 5 for Sequel, despite a few places you can get trapped and need to noclip out from. Very fun play.

Share this review


Link to review
Guest

Unknown date

  
There are two WADs in the zip. DARK.WAD: Style clashes and ugly sector work ahoy, but some genuinely fun fights (especially the ending). Some parts can be quite dangerous if you're careless. Okay map. SEQUEL.WAD: Far more polished and complex than DARK, both in progression and architecture. Good traps, nice fights, plenty of fine secrets, and a good finale. Made mostly in the wooden/marble style. Some parts are a little challenging. Overall: Worth the download because of SEQUEL, which is recommended. --3/5

Share this review


Link to review
  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
×