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   (2 reviews)
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About This File

CONV2Hex is a table driven converter like the one found in D! (my other big product). And hey.. I realized that it would take about 3 minutes to convert the DOOM/DOOM2 -> Heretic scripts in D! over to the new format, and make them work for hexen (acutally.. I converted to heretic, then to hexen.. it's a long story). So CONV2Hex was born.

Version 2.0 is very powerful. It can now handle around 85% of the different linedef types (see the section on limitations for more information on what it can and can't do), about 50% of the sector types, and all the different textures/things. I've added code to automatically add mega weapons, adjust sector heights (the player in hexen is taller than the player in heretic) and even split up multiple pwads. This converter rocks.... as usual.

Now, this converter is designed to be used by PWAD developers to help them bring their levels over to hexen. Although the levels it creates are playable immediately, they may have no exits, or areas may still not function properly.

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Unknown date

Doesn't appear to work at all.

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Unknown date

Contrary to the above review, it does actually work...SOMETIMES. The program is very finicky and rather buggy, sometimes vomiting a corrupt output wad when given input that works fine within vanilla limits. Seems to dislike non-level resources and large maps, but I'm not totally sure. Also, the conversion rules are often lazy or weird, although the config can be edited. Apparently the program was written as a quick-and-dirty hack, and it shows: this is not release-quality software.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...