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techbar.zip

   (4 reviews)
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About This File

This is a graphic patch file to alter the status bar. It is in a PWAD so that the 10 meg file won't be altered. It changes your standard status bar to one with LED readouts on a circuit board type of display. The patches altered are the status bar itself, the numbers that are displayed on it, and the small numbers in the ammo area to prevent multicolor effect.

I spent a bit of time ensuring that all graphics were inserted correctly to ensure a good match. If you wish to use this new status bar in YOUR wad, please contact me. I'll be happy to let you do it, I just would like to know what wads its in so I can grab them. ;)


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P41R47

·

  

Combines perfectly with Mars War!
So yeah, its Mars War Status Bar for me :P

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Doomkid

  

Very basic, but still somewhat visually appealing

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VGA

  
Pretty damn good :-)

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Guest

Unknown date

  
This is a neat little HUD from '94. It's a bit MSPainty, but it looks nice for the time. Could use some depth, though. 3/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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