Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

techbar.zip

   (4 reviews)
Sign in to follow this  

Guest

About This File

This is a graphic patch file to alter the status bar. It is in a PWAD so that the 10 meg file won't be altered. It changes your standard status bar to one with LED readouts on a circuit board type of display. The patches altered are the status bar itself, the numbers that are displayed on it, and the small numbers in the ammo area to prevent multicolor effect.

I spent a bit of time ensuring that all graphics were inserted correctly to ensure a good match. If you wish to use this new status bar in YOUR wad, please contact me. I'll be happy to let you do it, I just would like to know what wads its in so I can grab them. ;)


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

P41R47

·

  

Combines perfectly with Mars War!
So yeah, its Mars War Status Bar for me :P

Share this review


Link to review
Doomkid

  

Very basic, but still somewhat visually appealing

Share this review


Link to review
VGA

  
Pretty damn good :-)

Share this review


Link to review
Guest

Unknown date

  
This is a neat little HUD from '94. It's a bit MSPainty, but it looks nice for the time. Could use some depth, though. 3/5

Share this review


Link to review
  • File Reviews

    • By digithead100 · Posted
      Pretty long maps and there are some real stinkers in there like map 19. But overall, its fun even though it can get frustrating at times.
    • By joepallai · Posted
      A fun, non-linear base level somewhat on the easy side but still worth playing and has good replayability.  
    • By MuratMikal · Posted
      The only thing good about this set of maps are the encounters which are balanced. All the rest are horrible, noob designing with invisible pillars in all the maps, unavoidable damage without radsuits, keys required to progress in secret places, hidden teleport required to progress, everything bad in designing you can find in those maps. Be sure to avoid this, certainly one of worst set of maps I've ever played.
       
    • By Zolgia108 · Posted
      How could i miss this gem for all this time... This is going to inspire me so much, level design is fantastic, top level creativity and a nice challenge. Texture usage is perfect and new sprites and monsters fit in perfectly.   1000/5, easily one of the best megawads ever made! Thank you Skillsaw!!
    • By Hellektronic · Posted
      I'd have to say this is a pretty creative one for Doom 2, its hard with lots of enemies, kind of plays like a direct sequel to Doom 2 in a lot of ways. One thing I will say is that the puzzles are hard to figure out, and might take you awhile to solve (use your map). The music is fantastic though, you don't really miss the classic music, and it's engaging to gameplay.   I will say though, like Doom 2 or Plutonia, ultraviolence is pretty brutal and isn't for everyone. You will get swarmed by absurd amounts of monsters at times, and they'll give you a beating, but it's doable. I'd say the puzzles will snag you more than the monsters, level 2 is a real humdinger, lol.   But, it's a big improvement over wads like Perdition's Gate, the mapping style is pretty creative. I give it 5/5, just so people will try it out.
×