Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

SW2.WAD (STARWARS DOOM2) <Formerly SW_DOOM2.WAD>

   (3 reviews)
Sign in to follow this  

Guest

About This File

This WAD file is the result of MANY SLEEPLESS NIGHTS. First I saw some "nifty" batch programs that would modify the main IWAD for the original DOOM, But I didn't like that idea. If I want to change from STARWARS to something else, I had to go in and change them all back again. So after a long and arduous search I found out how to make PWADs with sprites in them! But the WADs with sprites in them WONT convert via conventional methods. After getting quite a few requests for a DOOM ][ version, I finally went back and got it working. I had to de-compose the original PWAD into its original graphics, sounds, music, etc... Then had to re-insert them into a NEW WAD. The DOOM ][ IWAD needed to have it's sprites isolated, then joined with the sprites from the PWAD. Well, all in all, IT WAS WORTH THE FRUSTRATION.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Doomkid

Unknown date

  
So THIS is where those ugly ass stormtroopers in SKINS.WAD came from!! also, the pistol and machine gun graphics were frequently seen in WADs back then as well. Interesting little thing, but no SFX really seem to be there. Gets a 3 just because of how much harder things like this were to make back then.

Share this review


Link to review
  • File Reviews

    • By Major Arlene · Posted
      I had raised my eyebrows when I read everything in the text file, but I really enjoyed this! It's totally adorable, all the assets were obviously hand-made with love, and the puppy is wonderful :) Just wish it was longer! I hope you do some more with this, it's definitely a welcome break. Maybe add some menu assets to really sell the idea.
    • By Marlamir · Posted
      Nice details and visuals. Maybe bitt claustrophobic but that's not weakness at all and i kinda like it. Gameplay is what ruining the map. For six months of work the gameplay feel very unbalanced and bad. Lot of stronger enemies appear on a place where you can't move properly.
    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
×