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Doomsday

   (18 reviews)
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NuMetalManiak

  
an actually cool map. don't like the ending though.

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Guest

  
Quite enthusiastic 1995 map. For those times good map layout with some nice scenes. Has some very well done decorations / details. Sound replacements were presumably considered interesting. Gameplay has some fine moments. Overall: almost completely outdated according to nowadays standards, but rated as a '95 map: far from legendary, but solid 4*.

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Guest

  
Dumb, stupid, ugly and - worst crime of all - uninteresting.

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Unknown date

  
hahaha, awesome! 4/5

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Unknown date

  
i loved the the sounds and the music and the wad. you should make a megawad - DOOMMAN98

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Unknown date

  
I'm glad this is still out on the 'net, and people still enjoy it after 14 years! :) i was a doomaholic, and still love it to this day. It was a blast to make this level, and others, including a Rocket Arena for Quake 3 map, ra3map10. Keep doomin'! David Rotramel curseanubis@yahoo.co m

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Unknown date

  
Cool

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Guest

Unknown date

  
This is a surprisingly elaborate early level. The author namechecks Trinity.wad and UAC_DEAD, which are both classics, so he had good taste. The detailing is extremely impressive for 1995, it's a visually striking level. It starts off as a space station and then transitions effectively into a hellish dungeon, and back. It's marred by a silly novelty sound replacement, and far too much health and ammo, but it looks striking and deserves all the stars.

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Unknown date

  
the level is ok, but i hated the sound replacements.

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Unknown date

  
It hasn't aged that well; a bit like a fine wine that's sat in the sun a little long, but it's definitely an artefact from an earlier era. The health is so plentiful saving is unnecessary, and the monsters aren't that hard. It's fun though, and shows the foundation that years of levels would build upon in the future.

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Unknown date

  
4/5

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  • File Reviews

    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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