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1_on_1.WAD

   (16 reviews)
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About This File

Just one of a thousand PWAD's out there. Hope you enjoy it.


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Unknown date

  
This is from 30 May 1994. It's slick for something so old - one corridor has an attractive and subtle use of scrolling textures, which was unheard of in 1994. There's a little outdoors bit with some streetlights that still looks good all these years later, indeed the author uses light levels wisely throughout the level. The gameplay is only so-so, with a reliance on unmarked doors and mazes, but this is an early classic. The author seems to have retired after this.

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Unknown date

  
Gameplay: Its ok. Some spots you could get stuck in and sometimes you're left to fend for yourself and find very well hidden doors. But its not bad. Audio: I like the Star Wars music. I dunno if it went well with the rest of the level, but I like the music. Special Usage: I love the hallway that's completely dark with the red lines on it. Completely cool. Cool streetlights. Conclusion: It was a pretty good WAD for its time. Very nice.

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Unknown date

  
Average stuff, even for it's day. 3/5 -Mr. Chris

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Unknown date

  
Classic from the early days of WAD making

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Unknown date

  
The first PWAD I ever played. Cool Star Wars music, nice new sky, some neat parts. A classic, as mentioned before. Try it.

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  • File Reviews

    • By fnord · Posted
      Extremely dull and extremely repetitive, but sadly, not the worst of it's kind. Looks and plays like one of those awful software auto-generated map sets. Room after identical looking square rooms with small mobs of low level monsters and the occasional Baron, Revenant or Mancubus. Played it to the end and I can't remember a single level that differentiated itself from any of the others. Wad of last resort if you have nothing better to do.
    • By vdgg · Posted
      Not flawless, but this may be the best from the wicked series. I don't like the cyberdemon placement and the easternmost wing is a missed opportunity regarding monsters (it is big, ominous looking and completely empty initially, and when monsters start appearing, they turn out to be some imps and demons...). The pace is luckily much better in all three western areas. Very nice texturing of mostly grey stuff, including incidental good (!) usage of GREYTALLS.
    • By Bri0che · Posted
      Everything is too big and/or empty, some parts are literally useless door transitions without anything in it, monsters are ridiculously placed… What a shame, because we feel like the author could had made better, but stayed on something way bellow its means :/ Well, I'm saying that, but this is a first map after all, so I don't want to be too bad, and leave a 3/5 as Misty did, but this objectively deserve less.
    • By Bri0che · Posted
      Sometimes innovation, originality, et cætera… aren't the best way to creation. Sometimes simplicity is.   Demonic Rituals : Great layout, entertaining gameplay, suiting decoration, perfect aesthetic, excellent level design, superb maps.   5/5.
    • By Bri0che · Posted
      As a fan of E2 style, this map is my kind. I won't argue much honestly, gameplay is easy. I would had liked to have two or three secrets to find, but ok. Aesthetic is right a mix between tech and hell, as E2 fairly is, this was expected and what I was searching for.  
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