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1_on_1.WAD

   (16 reviews)
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About This File

Just one of a thousand PWAD's out there. Hope you enjoy it.


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This is from 30 May 1994. It's slick for something so old - one corridor has an attractive and subtle use of scrolling textures, which was unheard of in 1994. There's a little outdoors bit with some streetlights that still looks good all these years later, indeed the author uses light levels wisely throughout the level. The gameplay is only so-so, with a reliance on unmarked doors and mazes, but this is an early classic. The author seems to have retired after this.

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Gameplay: Its ok. Some spots you could get stuck in and sometimes you're left to fend for yourself and find very well hidden doors. But its not bad. Audio: I like the Star Wars music. I dunno if it went well with the rest of the level, but I like the music. Special Usage: I love the hallway that's completely dark with the red lines on it. Completely cool. Cool streetlights. Conclusion: It was a pretty good WAD for its time. Very nice.

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Average stuff, even for it's day. 3/5 -Mr. Chris

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Classic from the early days of WAD making

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The first PWAD I ever played. Cool Star Wars music, nice new sky, some neat parts. A classic, as mentioned before. Try it.

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
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