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Fiction1.WAD (For Doom 2) Deathmatch

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About This File

A.K.A. Blood, Sweat, and Fear.

This wad contains 2 (two) great levels for deathmatch!!! The levels can be played solo play; and provide a good challenge this way!

Recomended mode of play: No monsters, Deathmatch 2.0.

Fiction series Each wad of the fiction series will contain 2 deathmatch levels. The goal of this series will be to provide the following: 1. High quality levels 2. Great Deathmatch playability



TNT: Evilution At this time our team is negotiating with ID software for the sale of our 32 level wad pack for Doom 2. It looks as if ID will buy our levels and release it in Februray '96. All the levels are excellent - you have to play this!!! Map01 is the BEST Deathmatch level I have ever played - Hands down. The rest of TNT:Evilution is super; simply some of the highest quality solo play and co-op wads you will ever see. Also Look for TNT2, which will be freeware released on the internet. It will be 32 new deathmatch levels created by the best Doom editors around: Team TNT.


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  • File Reviews

    • By Hypпotiк · Posted
      Awesome stuff, The description gave way to more imagination while playing the wad, love it. Textures looked beautiful. It presents quite a challenge for the weary heretic.
    • By Scotty · Posted
      A challenging but well thought out and balanced map. Skill is rewarded and mistakes punished.
    • By Roofi · Posted
      Sorry , I'm too lazy to translate my long review in french without using a translator , so I will summarize in one sentence : It's a really chalenging map with a moody but magical atmosphere , I really loved it.   You can check my detailed review here , I hope google translator will work well :   http://doomfrance.forumactif.com/t4691-review-maps-de-paul977#141921   Here is my demo in Ultra-violence , I didn't have enough ammo to kill the very last vile. :(   DEMO    
    • By InterdimensionalInterloper · Posted
      This is an amazing piece of work. I got pissed trying to find the red key but thats just my own dumbness I guess. You got slopes and sectors that spin and everything!
    • By InterdimensionalInterloper · Posted
      Oh yes, really good idea having a random switch that does nothing other thain squish the player
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