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salem.zip

   (13 reviews)
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About This File

Hi

my name is Salem Christ, i wrote this little level for Doom 2.

it's little, but hopefully is impossible to do the first time you try. O:)


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Guest

  
This map is lame but I beat it on my 2nd attempt. Here's how... Run to last corridor on right, enter maze, find chainsaw in NW section (mark this spot), shotgun is near center. Go back to main room and run across to opposite corridor. Kill mancubus with SSG, kill chaingunners with shotgun. Hit switch. Return back to marked spot on automap (the switch opened exit corridor). I ended with 7% health, didn't find any medikits...

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You expect us to beat the first stage with a damn pistol? Are you insane?

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Unknown date

  
This is a poor-quality and very simplistic level, and it's hard to tell if it's serious or a joke. It's basically a dark maze with flashing lights plus a slightly more open bit; some of the monsters are hung up on the walls, the sole stairwell is poorly-textured, there are no doors, and everything is the same green marble texture. You have to explore a big dark empty maze to finish the level. It's less entertaining than not playing Doom at all.

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Unknown date

  
I'm surprised that you submitted this as a serious WAD. Shame on you.

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Unknown date

  
Horrid. You'd have to be more stoned than a sphinx to find any entertainment value out of this. 0/5

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Unknown date

  
Bland design, impossible to pass the first part without cheats. 1/5

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Unknown date

  
Thanks for giving me such a wonderful peice of shit for youtube. 0/5 - GamerGaloreIII

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Unknown date

  
I really hope this is a jokewad. If not, you should give up mapping altogether.

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Unknown date

  
too easy!

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  • File Reviews

    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
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