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salem.zip

   (13 reviews)
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About This File

Hi

my name is Salem Christ, i wrote this little level for Doom 2.

it's little, but hopefully is impossible to do the first time you try. O:)


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Guest

  
This map is lame but I beat it on my 2nd attempt. Here's how... Run to last corridor on right, enter maze, find chainsaw in NW section (mark this spot), shotgun is near center. Go back to main room and run across to opposite corridor. Kill mancubus with SSG, kill chaingunners with shotgun. Hit switch. Return back to marked spot on automap (the switch opened exit corridor). I ended with 7% health, didn't find any medikits...

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Guest

  
You expect us to beat the first stage with a damn pistol? Are you insane?

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Unknown date

  
This is a poor-quality and very simplistic level, and it's hard to tell if it's serious or a joke. It's basically a dark maze with flashing lights plus a slightly more open bit; some of the monsters are hung up on the walls, the sole stairwell is poorly-textured, there are no doors, and everything is the same green marble texture. You have to explore a big dark empty maze to finish the level. It's less entertaining than not playing Doom at all.

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Unknown date

  
I'm surprised that you submitted this as a serious WAD. Shame on you.

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Horrid. You'd have to be more stoned than a sphinx to find any entertainment value out of this. 0/5

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Unknown date

  
Bland design, impossible to pass the first part without cheats. 1/5

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Thanks for giving me such a wonderful peice of shit for youtube. 0/5 - GamerGaloreIII

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Unknown date

  
I really hope this is a jokewad. If not, you should give up mapping altogether.

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Unknown date

  
too easy!

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  • File Reviews

    • By Doge Sword · Posted
      this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.
    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
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