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Teutonic Two-Pack

   (4 reviews)
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About This File

This is a two wad combo, intended for solo and co-operative play. New graphics, new sounds, new music. In the theme I have tried to combine the settings of Doom and Wolfenstein 3D (see Story, below).


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Never_Again

  
A twopak of levels from December 1995 with a goofy story in the TXT. The new sounds are no less goofy without being really annoying. The first map is notable for the original start: you are locked in a prison cell and have to wait for the monsters to let you out. The second, much shorter, level is less of a hunt and more of a straight shootemup; although there is another (simple) locked door puzzle.

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Unknown date

  
2 out of 5. Not very interesting.

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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