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   (3 reviews)
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About This File

Sending my 2 wads for you all to test out. They are lev 1 episode 1 & 2. Episode 1 is my last wad, and the episode 2 my first go at wad-making. To make these wads i used DEU & BSP. Thanx to the authors for the great programs :-)

A friend of mine has allso made a dirwad-util witch i included in this zip-file. Authors name is Erik Jensen. Try it out and you will get the idea.

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Unknown date

The first is a dull early level. There are some nice shadow effects for the time, but it's marred by puzzley gameplay (you have to press unmarked walls or use IDBEHOLD to work out where to go). The second level has the same amount of quality but it is bigger, and thus worse; it's mostly a big angular maze, and you still have to magic up which bits of wall to press.

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Unknown date

Short simple 1994 levels with some hidden doors to press. Nice lighting in e1m1, e1m2 is a bit worse.

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  • File Reviews

    • By Hypпotiк · Posted
      Awesome stuff, The description gave way to more imagination while playing the wad, love it. Textures looked beautiful. It presents quite a challenge for the weary heretic.
    • By Scotty · Posted
      A challenging but well thought out and balanced map. Skill is rewarded and mistakes punished.
    • By Roofi · Posted
      Sorry , I'm too lazy to translate my long review in french without using a translator , so I will summarize in one sentence : It's a really chalenging map with a moody but magical atmosphere , I really loved it.   You can check my detailed review here , I hope google translator will work well :   http://doomfrance.forumactif.com/t4691-review-maps-de-paul977#141921   Here is my demo in Ultra-violence , I didn't have enough ammo to kill the very last vile. :(   DEMO    
    • By InterdimensionalInterloper · Posted
      This is an amazing piece of work. I got pissed trying to find the red key but thats just my own dumbness I guess. You got slopes and sectors that spin and everything!
    • By InterdimensionalInterloper · Posted
      Oh yes, really good idea having a random switch that does nothing other thain squish the player