========================= DOOM ][ ===========================
----> MAP.02 <----
Title : f.wad
Author : Eric J. Ostrander
E-mail Address : email@example.com
Completion date : 11-24-95
Description : This level was primarily designed with
death-match in mind, but makes a fast-paced one player level
as well. Personally, I think the death-match levels that
are out there don't have enough monsters to kill. There'll
be plenty of time to frag each other when you meet up, after
clearing a couple rooms yourself.
NOT recommended for the beginning doomer!
* Play Information *
Level # : Map.02
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : All
New Sounds : No
New Music : No
New Graphics : No
Demos Replaced : No
* Construction *
Base : Entire level from scratch.
Build Time : Approx. 20 hrs.
Editor(s) used : Strictly DeeP 7.01 Despite all the
negative comments on rcgde, it's actually
a decent editor.
Known Glitches : A couple minor texture mismatches, but
nothing major known.
* NOTES *
Death-match or single-player. There are no doors that need keys.
There are 7 large skull switches that need to be activated to gain
access to the BFG and ultimately the exit. For the death-match
mode, I installed an alarm system to alert the other players when
someone is trying to get at the BFG/exit; there is a black pole in
each room that will begin flashing red when that happens.
* Copyright / Permissions *
Authors may use this level as a base to build additional
levels if they give appropriate credit and send me a copy.
Basically, do what you will with it if you mention me.
* Where to get it *
FTP sites: ftp.cdrom.com
e-mail Eric J. Ostrander via firstname.lastname@example.org
All suggestions/comments welcome.